1.7.0[][src]Struct nom::lib::std::collections::hash_map::RandomState

pub struct RandomState { /* fields omitted */ }

RandomState is the default state for [HashMap] types.

A particular instance RandomState will create the same instances of [Hasher], but the hashers created by two different RandomState instances are unlikely to produce the same result for the same values.

Examples

use std::collections::HashMap;
use std::collections::hash_map::RandomState;

let s = RandomState::new();
let mut map = HashMap::with_hasher(s);
map.insert(1, 2);

Implementations

impl RandomState[src]

pub fn new() -> RandomState[src]

Constructs a new RandomState that is initialized with random keys.

Examples

use std::collections::hash_map::RandomState;

let s = RandomState::new();

Trait Implementations

impl BuildHasher for RandomState[src]

type Hasher = DefaultHasher

Type of the hasher that will be created.

impl Clone for RandomState[src]

impl Debug for RandomState1.16.0[src]

impl Default for RandomState[src]

fn default() -> RandomState[src]

Constructs a new RandomState.

Auto Trait Implementations

impl RefUnwindSafe for RandomState

impl Send for RandomState

impl Sync for RandomState

impl Unpin for RandomState

impl UnwindSafe for RandomState

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.